#ifndef COMBAT_ACTOR_PTR_H_INCLUDED
#define COMBAT_ACTOR_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "counted_ptr.h"

class t_combat_actor;

typedef t_counted_ptr<t_combat_actor> t_combat_actor_ptr;

#endif // COMBAT_ACTOR_PTR_H_INCLUDED